| Virtual Pets | | | | The last one is the Game -or-application |
| | | | based virtual pet that comes in software run |
| The virtual pets also known as the digital | | | | on PC or video games consoles. It had |
| pets have mostly taken the place of the real | | | | powerful computing than with web page or |
| animals like the dog, cats, hamsters and few | | | | gadget based digital pets, which helps in |
| more similar to it. The virtual pets are | | | | achieving a higher level of visual effects |
| artificial human companion and are kept for | | | | and interactivity. |
| enjoyment and companionship. Nowadays people | | | | |
| prefer a digital pet in the place of real | | | | The advanced technology gives a sense of |
| pet. The virtual pets are gaining popularity | | | | reality to the virtual pets and some enhance |
| simply because keeping a real pet is | | | | playability. With the advanced video gaming |
| sometimes practically impossible due to lack | | | | technology the user and interpret the actions |
| of time. The pet when added in the family | | | | of the pet like body language and the facial |
| becomes the responsibility of the owner to | | | | expressions. The user can have a short term |
| look after it in every sense. For this real | | | | or long term interaction with the pet. In |
| virtual pet cab be the better choice and can | | | | short term interaction the user can touch the |
| give a sense of owning a pet. | | | | pet with the cursor of the mouse and the pet |
| | | | will response to the touch. In long term |
| | | | interaction the users action affect pet's |
| | | | growth, behavior or life span The user starts |
| Many of the popular websites adopt virtual | | | | understanding the needs of the pet through |
| pets to put on their webpage and use for role | | | | its behavior, which seems natural and |
| playing in chat rooms. In some websites you | | | | nurtures a feeling of developed relationship |
| can become the adoptee and ca adopt a virtual | | | | between the virtual pet and the user. |
| pet for which you will require to have a web | | | | |
| page ready for your virtual pet. Some of the | | | | The virtual pets are designed in such a |
| sites can also adopt pets to put on a | | | | manner that their certain level of autonomy |
| web-page and are revolving around writing for | | | | and unpredictability gives a user a sense of |
| and breeding said pets to create newer, often | | | | reality. The user can interact with the pet |
| 'showier' virtual pets. Members of such sites | | | | and forms a special corner in the heart of |
| are often encouraged to create their own | | | | the user. The user starts developing |
| species of draconic creatures, to adopt from | | | | attachment for the virtual pet and a sense of |
| other members, and to breed the various | | | | responsibility towards it like when it comes |
| species together. | | | | having a real pet. |
| | | | |